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Ver3StoreData: Difference between revisions

From Mii Technical Wiki
Created page with "This is the Mii data format used on 3DS and Wii U. It's also read/written on Switch for amiibo. It is 96 bytes long, and contains a CRC-16 checksum at the end. ===== Names ===== This format is known by many different names, which is a source for confusion. It was introduced on the 3DS. * 3DS (CFL) - CFLStoreData - CFLiMiiDataPacket - nnmiiStoreData * Wii U (FFL) - FFLStoreData - FFLiStoreData - FFLiSto..."
 
m fix bulleted list formatting
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* 3DS (CFL)
* 3DS (CFL)
  - CFLStoreData
** CFLStoreData
  - CFLiMiiDataPacket
** CFLiMiiDataPacket
  - nnmiiStoreData
** nnmiiStoreData
 
* Wii U (FFL)
* Wii U (FFL)
  - FFLStoreData
** FFLStoreData
  - FFLiStoreData
** FFLiStoreData
  - FFLiStoreDataCFL
** FFLiStoreDataCFL
 
* Switch (NintendoSDK, nn::mii)
* Switch (NintendoSDK, nn::mii)
  - nn::mii::Ver3StoreData
** nn::mii::Ver3StoreData
 
===== References =====
===== References =====



Revision as of 21:32, 4 August 2025

This is the Mii data format used on 3DS and Wii U. It's also read/written on Switch for amiibo.

It is 96 bytes long, and contains a CRC-16 checksum at the end.

Names

This format is known by many different names, which is a source for confusion. It was introduced on the 3DS.

  • 3DS (CFL)
    • CFLStoreData
    • CFLiMiiDataPacket
    • nnmiiStoreData
  • Wii U (FFL)
    • FFLStoreData
    • FFLiStoreData
    • FFLiStoreDataCFL
  • Switch (NintendoSDK, nn::mii)
    • nn::mii::Ver3StoreData
References