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Ver3StoreData: Difference between revisions

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This is the [[Mii Character Data|Mii data format]] ([[Mii Character Versions|''Version 3'']]) used on [[CFL|3DS]] and [[FFL|Wii U]]. It's also read/written on [[nn::mii|Switch]] for amiibo.
This is the [[Mii Character Data|Mii data format]] ''([[Mii Character Versions|Version 3]])'' used on [[CFL|3DS]] and [[FFL|Wii U]]. It's also read/written on [[nn::mii|Switch]] for amiibo.


It is 96 bytes long, and contains a [[CRC-16]] checksum at the end.
It is 96 bytes long, and contains a [[CRC-16]] checksum at the end.

Revision as of 10:37, 5 August 2025

This is the Mii data format (Version 3) used on 3DS and Wii U. It's also read/written on Switch for amiibo.

It is 96 bytes long, and contains a CRC-16 checksum at the end.

Names

This format is known by many different names, which is a source for confusion. It was introduced on the 3DS.

  • 3DS (CFL)
    • CFLStoreData
    • CFLiMiiDataPacket
    • nnmiiStoreData
  • Wii U (FFL)
    • FFLStoreData
    • FFLiStoreData
    • FFLiStoreDataCFL
  • Switch (NintendoSDK, nn::mii)
    • nn::mii::Ver3StoreData

In codebases

  1. MiiPort: mii_ext.h > ver3StoreData
  2. FFL 1.3.10 decompilation by AboodXD: ffl/include/nn/ffl/FFLiMiiDataCore.h > FFLiStoreData
    • includes FFLiMiiDataOfficial, FFLiMiiDataCore
  3. decaf-emu (libdecaf): src/nn/ffl/nn_ffl_miidata.h > FFLStoreData
    • includes FFLiMiiDataOfficial, FFLiMiiDataCore