Ver3StoreData: Difference between revisions
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# decaf-emu (libdecaf): [https://github.com/flTobi/decaf-emu/blob/070e29c977c87ff05cce2fc29007d497a4b7cdcf/src/libdecaf/src/nn/ffl/nn_ffl_miidata.h#L137 src/nn/ffl/nn_ffl_miidata.h > FFLStoreData] | # decaf-emu (libdecaf): [https://github.com/flTobi/decaf-emu/blob/070e29c977c87ff05cce2fc29007d497a4b7cdcf/src/libdecaf/src/nn/ffl/nn_ffl_miidata.h#L137 src/nn/ffl/nn_ffl_miidata.h > FFLStoreData] | ||
#* ''includes'' <code>FFLiMiiDataOfficial</code>'','' <code>FFLiMiiDataCore</code> | #* ''includes'' <code>FFLiMiiDataOfficial</code>'','' <code>FFLiMiiDataCore</code> | ||
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Revision as of 23:57, 5 August 2025
This is the Mii data format (Version 3) used on 3DS and Wii U. It's also read/written on Switch for amiibo.
It is 96 bytes long, and contains a CRC-16 checksum at the end.
Names
This format is known by many different names, which is a source for confusion. It was introduced on the 3DS.
- 3DS (CFL)
- CFLStoreData
- CFLiMiiDataPacket
- nnmiiStoreData
- Wii U (FFL)
- FFLStoreData
- FFLiStoreData
- FFLiStoreDataCFL
- Switch (NintendoSDK, nn::mii)
- nn::mii::Ver3StoreData
In codebases
- MiiPort: mii_ext.h > ver3StoreData
- FFL 1.3.10 decompilation by AboodXD: ffl/include/nn/ffl/FFLiMiiDataCore.h > FFLiStoreData
- includes
FFLiMiiDataOfficial,FFLiMiiDataCore
- includes
- decaf-emu (libdecaf): src/nn/ffl/nn_ffl_miidata.h > FFLStoreData
- includes
FFLiMiiDataOfficial,FFLiMiiDataCore
- includes