Mii Studio (nintendo.com): Difference between revisions
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[[File:Mii Studio Screenshot.png|alt=Editing a Mii in Mii Studio|Editing a [[Mii]] in Mii Studio|thumb|358x358px]] | [[File:Mii Studio Screenshot.png|alt=Editing a Mii in Mii Studio|Editing a [[Mii]] in Mii Studio|thumb|358x358px]] | ||
Accessed at https://studio.mii.nintendo.com, Mii Studio is a web app for any Nintendo account user to edit their associated Miis. | Accessed at https://studio.mii.nintendo.com, Mii Studio is a web app for any Nintendo account user to edit their associated Miis. | ||
== Implementation == | |||
Through "reverse engineering" (lol) we have found out this information about Mii Studio: | |||
=== Storage Format === | |||
[[Mii]]<nowiki/>s are stored in Mii Studio using the browser's local storage. They are encoded in base64. | |||
... | |||
=== Rendering === | |||
Mii Studio appears to render Mii data through layering. It uses WebGL to draw onto a canvas, and then does a series of draw calls with transformations. | |||
[[File:Mii Studio WebGL Debugging.png|alt=A screenshot of Safari's developer tools, showing the steps taken in drawing a Mii head.|left|thumb|432x432px|Debugging Mii Studio's WebGL rendering with Safari]] | |||
Revision as of 19:03, 4 August 2025

Accessed at https://studio.mii.nintendo.com, Mii Studio is a web app for any Nintendo account user to edit their associated Miis.
Implementation
Through "reverse engineering" (lol) we have found out this information about Mii Studio:
Storage Format
Miis are stored in Mii Studio using the browser's local storage. They are encoded in base64.
...
Rendering
Mii Studio appears to render Mii data through layering. It uses WebGL to draw onto a canvas, and then does a series of draw calls with transformations.
