FFLiResourceHeader
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FFLResMiddle.dat and FFLResHigh.dat are Mii resource files that specify both vertex and texture data.
On the Wii U, the location of these at MLC are at: /sys/title/0005001b/10056000/content/FFLRes.... There are also "LG" variants of both, meant to be used for linear gamma. (Differences are unknown, shapes are all unchanged.)
Header format
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Vertex data format
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Texture data format
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