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The Mii body is | [[File:Wii U body without head.png|thumb|326x326px|The body with a removed face.]] | ||
The Mii body is not provided by the [[Face Libraries|Face Library]] with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for [[Mii|Mii characters]]. [[Cafe Face Library|FFL]] and [[nn::mii]] both include bodies for rendering [[Mii|Mii characters]] as user icons. | |||
== Rendering == | == Rendering == | ||
The body is composed of multiple models. | |||
=== Bones === | === Bones === | ||
To facilitate [[Mii animations|animations]] and [[Body Scaling|scaling]], bones are included with the body. These are connected nodes that determine where the body parts are rendered for a character.{{Render-Navbox}} | |||
Latest revision as of 15:08, 24 September 2025

The Mii body is not provided by the Face Library with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for Mii characters. FFL and nn::mii both include bodies for rendering Mii characters as user icons.
Rendering
[edit | edit source]The body is composed of multiple models.
Bones
[edit | edit source]To facilitate animations and scaling, bones are included with the body. These are connected nodes that determine where the body parts are rendered for a character.