Cap
Appearance

In Mii rendering, the cap (aka. Hat) is part of the face. The cap model can be added depending on the hair type, and a texture is projected onto it. The cap texture is based on one texture that is stretched and repeated.
Texture
[edit | edit source]The texture contains the R color channel and is modulated with the Alpha Opaque strategy. In modulation, ColorR is determined by the favorite_color field. This is always a Favorite Color.
-
Before modulation.
-
After modulation.