Eye
Appearance
The eye texture is part of the Mask texture. It only contains one eye, as it is flipped for the left eye.
In Modulation
[edit | edit source]In Color Modulation, the eye uses the Rgb Layered strategy. The eye consists of three different colors: The red makeup channel, the green sclera channel, and the blue iris channel.
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Iris (Blue) channel only.
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Iris (Blue) channel and Sclera (Green) channel.
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Iris (Blue) channel and Makeup (Red) channel.
In FFL, these colors come from the Eye Color Tables. In nn::mii, these come from the Common Color Table.