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The Mii body is usually not provided by the [[Face Libraries|Face Library]], instead left to the API consumer to implement. This results in most games having different body models for [[Mii|Mii characters]].
[[File:Wii U body without head.png|thumb|326x326px|The body with a removed face.]]
The Mii body is not provided by the [[Face Libraries|Face Library]] with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for [[Mii|Mii characters]]. [[Cafe Face Library|FFL]] and [[nn::mii]] both include bodies for rendering [[Mii|Mii characters]] as user icons.


== Rendering ==
== Rendering ==
mii body bones mii body  
The body is composed of multiple models.


=== Bones ===
=== Bones ===
Bones.{{Render-Navbox}}
To facilitate [[Mii animations|animations]] and [[Body Scaling|scaling]], bones are included with the body. These are connected nodes that determine where the body parts are rendered for a character.{{Render-Navbox}}

Latest revision as of 15:08, 24 September 2025

The body with a removed face.

The Mii body is not provided by the Face Library with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for Mii characters. FFL and nn::mii both include bodies for rendering Mii characters as user icons.

Rendering

[edit | edit source]

The body is composed of multiple models.

Bones

[edit | edit source]

To facilitate animations and scaling, bones are included with the body. These are connected nodes that determine where the body parts are rendered for a character.