Body: Difference between revisions
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[[File:Wii U body without head.png|thumb|326x326px|The body with a removed face.]] | |||
The Mii body is not provided by the [[Face Libraries|Face Library]] with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for [[Mii|Mii characters]]. [[Cafe Face Library|FFL]] and [[nn::mii]] both include bodies for rendering [[Mii|Mii characters]] as user icons. | The Mii body is not provided by the [[Face Libraries|Face Library]] with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for [[Mii|Mii characters]]. [[Cafe Face Library|FFL]] and [[nn::mii]] both include bodies for rendering [[Mii|Mii characters]] as user icons. | ||
Latest revision as of 15:08, 24 September 2025

The Mii body is not provided by the Face Library with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for Mii characters. FFL and nn::mii both include bodies for rendering Mii characters as user icons.
Rendering
[edit | edit source]The body is composed of multiple models.
Bones
[edit | edit source]To facilitate animations and scaling, bones are included with the body. These are connected nodes that determine where the body parts are rendered for a character.