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The Mii body is usually not provided by the [[Face Libraries|Face Library]], instead left to the API consumer to implement. This results in most games having different body models for [[Mii|Mii characters]].
The Mii body is not provided by the [[Face Libraries|Face Library]] with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for [[Mii|Mii characters]]. [[Cafe Face Library|FFL]] and [[nn::mii]] both include bodies for rendering [[Mii|Mii characters]] as user icons.


== Rendering ==
== Rendering ==
mii body bones mii body  
The body is composed of multiple models.


=== Bones ===
=== Bones ===
Bones.{{Render-Navbox}}
To facilitate [[Mii animations|animations]] and [[Body Scaling|scaling]], bones are included with the body. These are connected nodes that determine where the body parts are rendered for a character.{{Render-Navbox}}

Revision as of 16:35, 11 August 2025

The Mii body is not provided by the Face Library with the face, and each render site uses a different implementation based on the context. This results in most games having different body models for Mii characters. FFL and nn::mii both include bodies for rendering Mii characters as user icons.

Rendering

The body is composed of multiple models.

Bones

To facilitate animations and scaling, bones are included with the body. These are connected nodes that determine where the body parts are rendered for a character.