Forehead: Difference between revisions
Appearance
modulation |
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[[File:mii_forehead_(GHOST_CAP).png|thumb|The forehead of the face, highlighted in blue. The [[ | [[File:mii_forehead_(GHOST_CAP).png|thumb|The forehead of the face, highlighted in blue. The [[Cap]] is made transparent in order to show the underlying forehead.]] | ||
In [[Mii rendering]], the forehead is part of the [[face]], and serves to bridge the gap between the [[faceline]] and the [[hair]]. | In [[Mii rendering]], the forehead is part of the [[face]], and serves to bridge the gap between the [[faceline]] and the [[hair]]. | ||
Latest revision as of 10:06, 24 September 2025

In Mii rendering, the forehead is part of the face, and serves to bridge the gap between the faceline and the hair.
Modulation
[edit | edit source]As no input texture is involved, the texture uses the Constant strategy in Color Modulation. ColorR is determined by faceline_color. in FFL, this is a Faceline Color, and in nn::mii this is a Common Color.