Mask: Difference between revisions
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== Intermediate texture == | == Intermediate texture == | ||
[[File:Masktex.png|alt=Mask texture of the face|thumb|200x200px|The mask texture.]]The mask texture is composed of the following textures: | [[File:Masktex.png|alt=Mask texture of the face|thumb|200x200px|The mask texture.]]The mask texture is composed of the following textures in the following order: | ||
# [[Eye]] | |||
# [[Eyebrow]] | |||
# [[Mustache]] | |||
# [[Mouth]] | |||
# [[Mole]] | |||
{{Render-Navbox}} | {{Render-Navbox}} | ||
[[Category:Face part]] | [[Category:Face part]] | ||
Revision as of 09:00, 24 September 2025

In Mii rendering, the mask is part of the face. The mask model is a curved model placed in front of the faceline, and a texture is projected onto it. The mask texture is composited of some or all of the contained textures below.
Model-texture modulation
When the finished texture is rendered onto the model, the Texture Direct strategy is used in Color Modulation.
Intermediate texture

The mask texture is composed of the following textures in the following order: