Cap: Difference between revisions
Appearance
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[[File:Mii_hat.png|thumb|The | [[File:Mii_hat.png|thumb|The cap of the face, highlighted in blue.]] | ||
In [[Mii rendering]], the | In [[Mii rendering]], the cap (''aka.'' Hat) is part of the face. The '''cap model''' can be added depending on the [[hair type]], and a texture is projected onto it. The '''cap texture''' is based on one texture that is stretched and repeated. | ||
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== Texture == | == Texture == | ||
The texture contains the R color channel and is [[Color Modulation|modulated]] with the [[Color Modulation#Alpha Opaque|''Alpha Opaque'']] strategy. In modulation, ''ColorR'' is determined by the ''favorite_color'' field. This is always a [[Favorite Color Table|Favorite Color]]. | The texture contains the R color channel and is [[Color Modulation|modulated]] with the [[Color Modulation#Alpha Opaque|''Alpha Opaque'']] strategy. In modulation, ''ColorR'' is determined by the ''favorite_color'' field. This is always a [[Favorite Color Table|Favorite Color]]. | ||
[[File:Hattex before modulation.png|left|thumb|128x128px|The | [[File:Hattex before modulation.png|left|thumb|128x128px|The Cap texture before modulation.]] | ||
[[File:Hattex.png|alt=one glasses lens|thumb|The | [[File:Hattex.png|alt=one glasses lens|thumb|The Cap texture.]] | ||
{{Render-Navbox}} | {{Render-Navbox}} | ||
Revision as of 09:08, 24 September 2025

In Mii rendering, the cap (aka. Hat) is part of the face. The cap model can be added depending on the hair type, and a texture is projected onto it. The cap texture is based on one texture that is stretched and repeated.
Texture
The texture contains the R color channel and is modulated with the Alpha Opaque strategy. In modulation, ColorR is determined by the favorite_color field. This is always a Favorite Color.

