Default Shader (FFL): Difference between revisions
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Created page with "alt=A mii character with shading|thumb|400x400px|Mii render with Default Shader The FFL Default Shader (<code>FFLDefaultShader</code>, colloquially ''Wii U Shader'') is a non-trivial shader. == Features == (probs wrong im riffing here) * Blinn-phong lighting ** (Ambient + Diffuse + Specular) * Hair highlights" |
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** (Ambient + Diffuse + Specular) | ** (Ambient + Diffuse + Specular) | ||
* Hair highlights | * Hair highlights | ||
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Latest revision as of 13:58, 11 August 2025

The FFL Default Shader (FFLDefaultShader, colloquially Wii U Shader) is a non-trivial shader.
Features
[edit | edit source](probs wrong im riffing here)
- Blinn-phong lighting
- (Ambient + Diffuse + Specular)
- Hair highlights