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Noseline

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Revision as of 10:01, 24 September 2025 by Jo (talk | contribs)
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The noseline of the face, highlighted in blue.

In Mii rendering, the noseline is part of the face. The noseline model is a quad model placed in front of the mask, and a texture is projected onto it. The noseline texture is just one texture.

Texture

The texture contains the R color channel and is modulated with the Alpha strategy. In modulation, ColorR is always black.