Jump to content

Nose

From Mii Technical Wiki
Revision as of 08:54, 24 September 2025 by Jo (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The nose of the face, highlighted in blue.

In Mii rendering, the nose is part of the face. The nose is only a model.

Modulation

[edit | edit source]

As no input texture is involved, the texture uses the Constant strategy in Color Modulation. ColorR is determined by faceline_color. in FFL, this is a Faceline Color, and in nn::mii this is a Common Color.