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Cap

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The cap of the face, highlighted in blue.

In Mii rendering, the cap (aka. Hat) is part of the face. The cap model can be added depending on the hair type, and a texture is projected onto it. The cap texture is based on one texture that is stretched and repeated.

Texture

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The texture contains the R color channel and is modulated with the Alpha Opaque strategy. In modulation, ColorR is determined by the favorite_color field. This is always a Favorite Color.