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Forehead

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The forehead of the face, highlighted in blue. The Cap is made transparent in order to show the underlying forehead.

In Mii rendering, the forehead is part of the face, and serves to bridge the gap between the faceline and the hair.

Modulation

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As no input texture is involved, the texture uses the Constant strategy in Color Modulation. ColorR is determined by faceline_color. in FFL, this is a Faceline Color, and in nn::mii this is a Common Color.