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Mask

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Revision as of 14:13, 24 September 2025 by Arian (talk | contribs) (mustache/eyebrow/eye directions)
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The mask of the face, highlighted in blue.

In Mii rendering, the mask is part of the face. The mask model is a curved model placed in front of the faceline, and a texture is projected onto it. The mask texture is composited of some or all of the contained textures below.

Model-texture modulation

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When the finished texture is rendered onto the model, the Texture Direct strategy is used in Color Modulation.

Intermediate texture

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Mask texture of the face
The mask texture.

The mask texture is composed of the following textures in the order[1][2]:

  1. Mustache (Right, Left)
  2. Mouth
  3. Eyebrow (Right, Left)
  4. Eye (Right, Left)
  5. Mole

References

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