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Beard (model)

From Mii Technical Wiki
The beard of the face, highlighted in blue.

In Mii rendering, the beard is part of the face. The beard is only a model.

Modulation

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As no input texture is involved, the texture uses the Constant strategy in Color Modulation. ColorR is determined by beard_color. in FFL, this is a Hair Color, and in nn::mii this is a Common Color.