Jump to content

Mask

From Mii Technical Wiki
The mask of the face, highlighted in blue.

In Mii rendering, the mask is part of the face. The mask model is a curved model placed in front of the faceline, and a texture is projected onto it. The mask texture is composited of some or all of the contained textures below.

Model-texture modulation

[edit | edit source]

When the finished texture is rendered onto the model, the Texture Direct strategy is used in Color Modulation.

Intermediate texture

[edit | edit source]
Mask texture of the face
The mask texture.

The mask texture is composed of the following textures in the order[1][2]:

  1. Mustache (Right, Left)
  2. Mouth
  3. Eyebrow (Right, Left)
  4. Eye (Right, Left)
  5. Mole

References

[edit | edit source]